How To Gamble 2 QUAD TABS of Forked Spears in Path of Exile 2?

Path of Exile 2's chance orb system offers exciting opportunities for players to gamble on powerful unique items. This comprehensive dive into fork spear chancing reveals the actual probabilities and profit potential when targeting the coveted Tangle Tongue unique spear. Through meticulous tracking of 288 attempts, we uncover the true cost, success rates, and market value of this high-risk, high-reward crafting method.

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Key Finding: The experiment yielded a 35.7% chance success rate when converting fork spears to Tangle Tongues, significantly higher than comparable unique gambling methods like Headhunter belts. However, true profit potential relies heavily on post-chancing modifications through quality improvements, socketing, and corruption.

Initial Setup and Investment

Preparing for a large-scale gambling session requires careful planning and significant upfront investment. The base materials formed the bulk of the experiment's costs:

Material Quantity Unit Price Total Cost
Fork Spears 288 13.5 exalted 3,888 exalted
Chance Orbs 288 10 exalted 2,880 exalted
Total Initial 6,768 exalted (~52 divines)

Total Attempts

288

Fork spears chanced

Success Rate

35.7%

Tangle Tongues obtained

Initial Cost

52 div

Just for spears/chances

Important Note: Unlike other unique items like the Solar Lance which can only drop from specific content, Tangle Tongues can only be obtained through chance orb gambling on fork spears, making them a pure crafting gamble with no alternative acquisition methods.

The Chancing Process and Results

The actual chancing process proved far more successful than initial estimates predicted. While expecting 20-30 Tangle Tongues from 288 attempts, the reality exceeded all projections:

First Quad Tab Results

Immediate success on first attempt set the tone for the entire session. The first 144 spears yielded approximately 50 Tangle Tongues, with several instances of back-to-back successes that defied expectations.

Second Quad Tab Surprise

The second batch maintained the incredible pace, with multiple streaks of 3-5 consecutive successes. This consistency suggested the 35% success rate wasn't just early luck but represented the true underlying probability.

Final tally showed 103 successful conversions from 288 attempts. This volume created both opportunity and challenge – while more items meant more chances for valuable rolls, it also significantly increased the time and resources needed for post-processing each one.

Post-Chance Processing Strategy

Raw Tangle Tongues hold minimal value (approximately 10 exalted each). True profit potential emerges through careful enhancement:

Processing Pipeline: Every obtained Tangle Tongue underwent three crucial upgrades: 1. Quality improvement to 20% using Blacksmith's Whetstones 2. Socketing with Artificer's Orbs 3. Corruption via Omen of Corruption
Enhancement Cost per Item Total Cost (103 items) Purpose
Quality 6-7 whetstones ~650 whetstones Improve base stats
Socketing 1 artificer orb 103 orbs Add valuable sockets
Corruption 1 omen 103 omens Chance for powerful implicits
Gold Sink Warning: The quality improvement process consumed approximately 1 million gold (from an initial 1.6 million), highlighting how quickly large-scale crafting can drain resources. Careful material purchasing is essential to avoid overspending.

Valuable Outcomes and Market Analysis

Corruption outcomes varied widely, but several standouts emerged with exceptional value:

Top Roll (22.21% Crit)

This exceptional roll commanded 16+ divine value immediately. The high critical hit chance (out of possible 25%) made it desirable for endgame crit builds.

Near-Perfect Rolls

Several spears landed in the 20-22% crit range, each worth 3-7 divines. These formed the backbone of the experiment's profitability.

Total Sold

29

High-value items sold

Unsold Inventory

74

Estimated 10ex each

Sales Revenue

64 div

From premium items

Final Profit Breakdown

Complete Financial Summary

Total Investment: 57.28 divines (7,504 exalted) including all materials and processing costs

Revenue from Sales: 64 divines from immediate premium sales

Unsold Inventory Value: Estimated 5.65 divines from remaining 74 spears at 10ex each

Net Profit: ~12 divines (1,620 exalted) after all expenses

While the profit margin appears slim relative to the massive investment, several factors improved the outcome: – The higher-than-expected success rate (35.7% vs predicted 10-15%) – Multiple high-tier crit rolls from corruptions – Strong market demand for well-rolled Tangle Tongues

This experiment proves that while not the most efficient currency-making method, Tangle Tongue gambling offers reasonable returns with proper post-processing. The key lies in volume – attempting this with smaller batches would likely prove unprofitable due to variance in success rates and corruption outcomes.